If you thought you were nailing the courses against the AI, that mode will bring you back to earth pretty quickly. There you’ll play a set course, submit a high score, and see how you compare with other players around the world. There’s an online tournament that occurs regularly. But it’s also hard to criticise the game for that when it’s such a joy to win, level up, and unlock stuff.įor those looking for a challenge, there are always competitive modes, anyway. It’s a little too easy, yes, and I don’t think I’ve lost a single single-player match yet. Characters level up with a good enough frequency for the dopamine hit to kick in, and the game is ultimately designed to be positive reinforcement, rather than a hardcore challenge. It’s easy to pick up and play for short bursts, and offers enough variety in the courses to maintain interest over the long term. It’s a grind as a gameplay loop, rather than a monetisation model. This system is, admittedly, designed around a grind, though thanks to the base Clap Hanz Golf being an Apple Arcade title, there are no microtransactions to worry about. You can also earn increasingly outlandish costumes for them by completing special challenges, and not only does that give you the chance to play dress-up, it also extends their level cap, so you can continue to power them up. There are a lot to unlock, and they all naturally have their own personalities. Most of the time you can only play each hole with a single character, so in a nine-hole course, you are forced to use nine different characters. No tornadoes and warp pipes on these courses.Įasy Come, Easy Golf is very heavily character-driven. As you use the characters more, they level up and become better at hitting the ball around. Clap Hanz keeps it simple: you choose a team of your favourite characters to take onto the course, and compete in either single-player challenges or world championships. Superficially, that means it is like the Mario Golf series, but unlike more recent Mario Golf titles, it also doesn’t have stupid gimmicks that distract from the core appeal of playing a round on the greens. The basic take on the game is exactly the same as Clap Hanz’s long-running Everybody’s Golf series, in that it offers an arcade-ish take on golf, with simplified and elegant physics. Related reading: Where we review a bunch of Apple Arcade titles, including Clap Hanz Golf. Having spent dozens of hours playing Clap Hanz Golf on my Apple TV and iPhone, I couldn’t resist giving this another spin and picking it up for my Switch gaming sessions too. It’s the same game as it is on Apple Arcade in every way, and because this is a game that has been in ongoing development since it released over a year ago on Apple Arcade, it is massive now. Clap Hanz has taken its brilliant Apple Arcade game, Clap Hanz Golf, and stealth released it on the Switch as Easy Come, Easy Golf. And yet, that’s exactly what has happened here. Clap Hanz Golf is not a game you stealth launch on a console! Clap Hanz Golf is a game you make a big deal about, especially since Nintendo has really lost its way with Mario Golf and fans of that series desperately want something like this on their consoles too.
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